My name's Rohan. I’m a digital product designer because building high quality software matters. I care deeply about how good products get made and the psychology how tech fits into people’s lives. I grew up with technology – taking apart my electronics, gaming, pirating software, learning to code, online forums. I've seen how digital design can shape how people access and interact with their world, for better or worse. I’m in it for love of the game.

Nearly a decade in the industry has given me a strong POV on how to define problems, connect organizations, design for real people, and ship stuff that isn’t full of fluff. To me, the art of creating software is all about balance –
human/computer ; builder/user ; inputs/outputs ; individuals/team.

My career journey  –

Senior Designer & Strategist @ The Design Gym (Contract)
July 2026 – now (current)
Senior Product Designer @ Shelf, by Koodos (Contract)
Feb 2026 – June 2026
Established a new design system & process to help accelerate how this startup team built screens using AI. Established a component library of new type, color, and spacing systems – built for use in an AI-driven, agentic code production workflow. Introduced a three-tiered semantic token system to enable rich personalization features for users, plan for future growth, and to reduce risk of hallucination from LLMs.
Senior Product Designer @ Person Consulting (Contract)
Oct 2025 – Jan 2026 (.4 yrs)
Helping a brand new startup, Fête, realize the founder's vision and build their first monetizable beta product. Using strategic thinking, branding, research, and lots of prototypes, Person helped them gain footing as a new digital tech company.
Product Designer @ argo design (Contract)
Dec 2024 – May 2025 (.5 yrs)
Revamping the tooling that agents at New York Life Insurance use every day. Helping NYL undergo a digital transformation from a suite of legacy tools, paper forms, and custom excel sheets towards one single tool for purchase of anything.
Product Designer @ media.monks
Nov 2021 – Dec 2024 (3+ yrs)
Specializing in enterprise software, with a focus on internal tools at Google. Working day to day embedded in Google’s UX organization (Corporate Engineering).
Designer @ Two Bulls (aquired by DEPT)
May '20 – Oct '21 (1+ yr)
Evolved a layered design system through iteration on responsive UI elements and interaction patterns. Worked closely with engineers to build 200+ interactive components.
Defined bespoke, intention-driven brand experiences; creatively solving a problem through high level brand strategy and concrete visual direction.
UX Design intern @ Partners & Napier
June '19 – Aug '19 (summer)
Produced UI design, social media campaigns, 2D/3D/animated assets, and vision work in order to secure client contracts in a fast-paced agency environment.
Prototyped and worked with developers to build a range of interactive experiences, from VR design to web-based tools.
BFA in New Media Design @ Rochester Institute of Technology
Aug '16 – May '20 (4 yrs)

My mindset –

Design should be a lightning rod for good ideas. It's collaborative by nature.
In this era, good design isn't invisible – it's not only recognized but celebrated.
Getting there first doesn't predicate success. Craft and intention are differentiators.
No technology is neutral. Our world is filled with digital tools, so the forms they take are important.

Things that have interested me lately –